# This is the database of text commands.

# Welcome commands are sent when you first play
# as the given character.

welcome::You1
    The year is 1812 and the world is ablaze.  The fate of a continent
    is to be determined: a "mere matter of marching" will instead prove
    to dent the dreams of a Manifest Destiny.

    That is all half a world away, however.  Europe doesn't want to be
    left out so has its own skirmish.  The Grand Armee is marching
    into your land.  Napoleon wants a head-on confrontation, so naturally
    your general has been avoiding it.  But the aristocracy is fed up
    with no brilliant successes, so you've been assigned a division to
    provide a noble victory.

    One of the Grand Armee's divisions has been located by your scouts
    nearby.  It is time to destroy the illusion that the Little
    Corporal cannot be defeated!

welcome::Back
    You return to your attempt to defeat $(FOE) and recover the lost
    $(PRIZE).

    Good luck!

fire::You
    Hey!  That is you on the other side of that portal!

# Game commands are the general overall commands.
game::help
    Welcome to 1812!  

    You are commanding a division of musketmen, a truly awesome amount
    of manpower and firepower.  But in this theater the French
    have their own division!  No doubt superior strategy will
    allow you to make short work of them.

    You are embedded in the 0th Regiment, so all your orders need
    to come from there, and all updates regarding the battlefield
    will be sent there.  You can use your telescope, however, to
    view anywhere.  But do not be surprised if units are not at
    their last reported coordinates!

game::lose
    Your command regiment has disintegrated.  All the officers are
    dead and the soldiers have returned to the banditry from which
    they were recruited.   Without your sage orders, no doubt your
    command as a whole is doomed.

    Napoleon seems to have earned his reputation of strategic genius!

game::victory
    You have annihilated the command structure of the enemies division!
    No doubt many of their soldiers wander the fields, but they can
    be cleaned up later.

    Hopefully this victory will show the world that there is no need
    to roll over in face of Napoleon's army!

game::about
    1812 was created by Jeff Lait.

    It's home on the web can be found at:
    http://www.zincland.com/7drl/1812

    The Chronicles of Doryen provide graphics:
    http://doryen.eptalys.net/

    Randomness courtesy of the Mersenne Twister:
    http://www.math.sci.hiroshima-u.ac.jp/~m-mat/MT/emt.html

    Questions and comments can be sent to the author at
    jmlait at gmail dot com.

mob::You
    You've logged into the Tower of Babel servers.  What world will
    you connect to?  Only playing will find out!

item::Running
    Given a clear path you can outpace most foes by breaking into
    a run.

item::Hasted
    Magical energies course through your veins, lending your movements
    speed.

item::Poisoned
    Toxic chemicals destroy your body from the inside.  If you can
    hold out long enough, you should eventually metabolize the poison
    and recover.

item::Resist
    You skin tingles and you have no fear of $(ELEMENT).

item::Vulnerable
    You feel it would be very wise to keep far from $(ELEMENT)!

item::Slow
    The very air feels thick as you struggle to move at a normal pace.

item::potion of speed
    This energetic compound is filled with taurines, caffeines, and
    amphetamines to get you moving in the morning.

item::healing potion
    A magical brew of herbs and essential oils that will accelerate the
    healing process, closing wounds in minutes rather than days.

item::greater healing potion
    Dangerous alchemical research led to the concentration of the
    healing potion into this potent brew.  It can take someone at
    Death's Gate and get them ready for combat in just one swig.

item::vial of acid vulnerability
    The esters in this substance have been formulated to catalyse
    the hydrolysis reactions that enable acids to eat through flesh.

item::oil of acid resistance
    This oil forms a protective sacrificial layer, preventing the
    target from being harmed by acids.

item::bottle of acid
    The thickly stoppered bottle contains a powerful concentrated
    acid.  Safety goggles and gloves must be worn while handling it!

item::poison potion
    The exact method by which this liquid inflicts devastating
    internal damage isn't known.  But you don't have to understand
    how it works to know why you shouldn't drink it.

item::cure potion
    A mixture of numerous anti-toxins and anti-venoms, this snake
    oil is reputed to be able to cure everything but the common
    cold.

