Here are the changes since the 7DRL release.

7DRL Release

- It is what it is!

001 Release
- Fix assertion when simulating smoke and first self-write forces unique.
- Popups and menus will stop the simulations, avoiding background events
  enqueing millions of musketball events and possibly triggering OOM
  on 32bit machines.
- Resend orders periodically from AI to avoid stalls when orders are lost or
  forgotten by commander changes.
- Redo threading to use std::thread rather OS specific services
- Rename windows version to warof1812.exe
- If an officer finds themselves in command with orders to fire, reset the
  orders to forming up pending new instructions.

Known Bug:
    - There exists some way to get split brain after promoting
      commanders.  But in someways, this is a completely realistic
      situation.
