|
News Download About Screenshots Donate |
| ||
Choose Your System:
Due to my temporary subversion server being behind my firewall, I had to change the Linux and Mac build machines. I think the Mac build is safe, but if you have issues with the Linux build please let me know. Because if you don't, I'll just retire the offsite machine. The 10x10 and 12x12 tiles are now enabled on the non-iPhone versions. I'm pretty happy with the 10x10 now, but the 12x12 still need lots of touch up. For those wondering why I did 10x10 first: I've found portrait mode is the way to play. iPhone users will also be happy that the native keyboard is used. Hardcore POWDER fans will lament that I didn't instead revert to the original GBA keyboard input method. Would be a good excuse for multitouch as you try to chord four virtual buttons plus an direction arrow :>
The artpack for this version can be grabbed here [588k]. The Windows and Mac versions are shipped with the SDL, the PSP version compiled with the SDL. You may replace this version with the latest version. POWDER conforms to section 3 of the LGPL: you can download a tarball of the SDL code here or directly from http://www.libsdl.org. The WinCE and GP2X versions both use SDL but are hosted by parties other than myself. Note: While the highscore is kept, save games are never preserved between versions. Please wait until your current character dies before upgrading. |